lab studies / sugar rush 1000
lab study, simulation-based

170 million spins on sugar rush 1000: 81.1% of $0.50/$100 sessions busted before the cap

exp · 015 · 2026-06-15 · simulation-based

provider Pragmatic PlayRTP 96.53% (versions: 97.50;96.53*;95.50)volatility extreme
at 50c a spin
€12,500
biggest win
25,000x top win
~251
spins to the bonus
about 50 min at 5/min
€75
average bonus
when it hits (150x)
€0.48
avg back per spin
of your 50c
win hit frequency 20.0% (~1 in 5.0 spins)max win 25,000x = €12,500 (a feature event)
We simulated Sugar Rush 1000 across nine stake/bankroll combinations at the 96.53% provider default, 10,000 sessions each, then re-ran the full grid at the 95.50% floor version (170,701,768 simulated spins in total). At $0.50 a spin against a $100 bankroll, 81.1% ±0.8 of sessions busted before the 2,000-spin cap and the median session ended with $0.32. The published RTP ladder spans 2.00pp (97.50% top, 96.53% default and modal, 95.50% floor); we simulated the 96.53% default and the 95.50% floor, and the floor version raised the bust rate in every cell we measured. Bonus frequency and value are modelled estimates; the published default-vs-floor gap here is small (about one point), which is itself the finding.

Run it yourself in the live simulator. All figures are simulation-based observations, not predictions. See our methodology.

what we measured

parametervalue
providerPragmatic Play
rtp default96.53% (simulated)
rtp versions97.50 (top) / 96.53 (default, modal) / 95.50 (floor). We simulated the 96.53% default and 95.50% floor; the 97.50% top version is published but not simulated here. Ladder second-sourced (SlotCatalog, AllSlotSites, CasinosInCanada, PokerNews; resolved 2026-06).
volatilityvery high (5/5)
hit frequencyestimated for a Pragmatic cluster engine (not provider-published; low-confidence)
max win25,000x
mechanicscluster-pays, tumble, multiplier spots, free-spins bonus and a bonus buy.
simulated170,701,768 spins, 9 stake/bankroll cells per version, 2,000-spin cap

These results are simulation-based observations from a model calibrated to the published RTP. Hit frequency and, where applicable, bonus frequency and value are estimates and are flagged above; absolute bust levels carry that uncertainty, while the default-versus-floor comparison holds those inputs constant and so is robust.

how long bankrolls survived

survival curves, share of sessions still alive vs spins played

At a $100 bankroll, the median session lasted 1968 spins at $0.20 a spin, 458 spins at $0.50, and 163 spins at $1.00. Stake-to-bankroll cover, not the game, decided how long the money lasted: every step up in stake at a fixed bankroll shortened the session and raised the chance of busting.

bust rates

bust-rate grid, share of sessions that busted before the spin cap

Share of sessions that busted before the 2,000-spin cap (default 96.53% version, 95% CI):

$50 bankroll$100 bankroll$200 bankroll
$0.20/spin76.8% ±0.850.5% ±1.08.5% ±0.5
$0.50/spin91.8% ±0.581.1% ±0.861.5% ±0.9
$1.00/spin95.7% ±0.491.3% ±0.581.0% ±0.8

what a finished session looks like

final bankroll by percentile

At $0.50 on a $100 bankroll the median session ended with $0.32 of the original $100. The 90th percentile kept $350.52. In our model a bonus arrived about once every 248 spins on average (a modelled trigger rate, flagged). This is the shape of a negative-expectation game: most sessions drain toward zero, a few tails run long, and the average is propped up by outcomes most players never see.

the rtp version lottery

The same game ships at different RTP versions and the casino chooses which to run. We re-ran the full grid at the 95.50% floor. Holding every other input constant, only the RTP changed:

cell96.53% default95.50% floordelta
$0.20 / $10050.5%51.9%+1.4pp
$0.50 / $10081.1%82.1%+1.0pp
$0.50 / $20061.5%62.5%+1.0pp
$1.00 / $20081.0%82.1%+1.1pp

Same game, same animations, same bonus wait. The difference is which version the operator licensed, the one variable a player never sees on the reels. This is why we promote the casino running the highest published version: see the casinos ranked by verified RTP.

methodology note

We simulate models calibrated to published math (RTP, hit frequency, volatility class, bonus behaviour), not the provider's game engine. Results are sample-based observations from 170,701,768 simulated spins across two RTP calibrations, with 95% confidence intervals. Estimated for a pragmatic cluster engine (not provider-published; low-confidence). Bonus frequency and value are modelled estimates; the published default-vs-floor gap here is small (about one point), which is itself the finding. Slots are negative-expectation games; nothing here predicts outcomes or improves odds. Corrections policy: methodology.html.

Where the max win actually comes from

base 37%
feature 60%

62% of this game's RTP is locked inside the bonus you rarely trigger; the base game on its own returns just 37%.

A normal spin in our simulation never returned more than ~9,150x (€4,575). The 25,000x top win is a feature event, it only came out of the bonus. (base-game ceiling: model estimate)

Play the Sugar Rush 1000 demo, or stress-test it

Looking for the Sugar Rush 1000 demo or free play? A demo shows you a handful of spins. Our free simulator runs Sugar Rush 1000 across thousands of sessions and shows what actually happens to a bankroll over time: the bust rate, how long the money lasts, and the wait for the bonus. It is the demo with the math switched on.

stress-test Sugar Rush 1000 free

FAQ

Is there a Sugar Rush 1000 demo or free play?

Yes. You can play Sugar Rush 1000 in demo mode at most casinos, and you can stress-test it free in our simulator, which runs thousands of sessions and reports the bust rate and session length, the demo with the math switched on.

Is Sugar Rush 1000 worth playing?

It is negative-expectation like every slot. In our simulation, 81.1% of $0.50/$100 sessions busted before the 2,000-spin cap. We report the cost; we never tell you to play.

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